I'll admit, i was a little pissed at the nitro boost change. Tested it on the PTR and it's fine to be honest. 2 seconds is enough time to get out of line of sight, but not enough to haul ass across arena. Explosive shot was turned down a bit but it's still hitting pretty damn hard on the PTR.
Down to the nitty gritty. Lock and load Nerf: was it needed? sure, to a point. does it need a 30 second CD so that you waste it when you don't need it? short answer: no. long answer: nooooooooooooooooooooooooooooooooooooooooooooooooooo.
By taking 3/3 lock and load and 2/3 or 3/3 resourcefulness makes both negate a each other to a point. Lock and load needs to scale with resourcefulness, plain and simple. Resourcefulness is deep enough in the SV tree so you can't go 51 MM (presumably it'll still be the PvP tree again when stam and resil gets back up and we get drain matches again and not the faceroll burst tardgasm that it is now.) and take the reduced CD on your traps. If i can think of anything else on the subject I'll come back, but i've got a cloak to grind for.
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