Now is your chance to gain some distance and continue the kiting process, if he trinkets the freeze trap you can now scatter shot to negate it and take off (my favorite: feign death and mount). Once you hit about 35 yards you can break your freezing trap and keep kiting.
We'll take a brief recess with some tips:
- Jumping is a part of kiting, but it is also a part of trapping believe it or not. When you lay traps you perform the /kneel animation, most don't pick it up but many do. Lay your traps while jumping to mask that animation.
- Do your damnedest to get rid of mark of the wild with tranquilizing shot, you're going to hit a lot of very annoying resists due to traps going off the spell hit table (hurp) and not being effected by spell penetration (durp)
The doorway that leads to blackrock depths (big thanks to Shirco of RH for the screenshot), a trap here is like laying a trap in the center of the chain, you have no way to avoid it if you're chasing. When you run through a doorway in any battleground you can lay a freeze trap there and know that your eating/bandaging/drinking won't be interrupted while you sit out of LoS (barring rogue disarms, but you had a flare covering the entire outside of the door right?)
now get out there and make Admiral Ackbar not know what hit him!
questions, comments, you know where they go.